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- Time Bandits Solution Sheet for Castle Greymoon and Ghost Town
- --------------------------------------------------------------
- By Doctor Who
- Infinity Base One 20+ Megs - Speakezy BBS 20+ Megs
- (405)-793-7971 (405)-799-5656
- --------------------------------------------------------------
- Castle Greymoon:
- To get the artifact from the Castle, you must deal with the Mad
- Hermit, found on all "C" levels,(1C,2C,3C,4C).
-
- On the first level, He will ask you to play cards, tell him yes,
- and then he will ask you to find something that best resembles
- a club. So go over to the wall, and you will see a torch, when
- it asks you if that is your selection, type yes. That will get
- you past the first round. On 2C go back in, and this time you
- will be playing for the suit of hearts. He has some wine from
- the kings room, next door. Go get the wine, (There is one more
- bottle of it in the room below the old hermit) and exit out of
- the room. Then go to the shepard and do business with him. Give
- him the wine, and then he will tell you he is going to give you
- one of his sheep. But before he does, he will ask you if it is
- for the Mad Hermit. Tell him yes then instead he will drink the
- wine, and get some blood and put it in the bottle. Return
- to the lair and give the blood to the Hermit. This will complete
- the 2nd level. On 3C, the suit will be spades, and he will have
- the shovel, used to break the ground for Castle Greymoon, he says
- the only thing that he thinks would be better is some fresh grave
- dirt. Luckily, there is a tombstone with some fresh dirt on it in
- the next room. When you try to get the dirt though, the spirt will
- want something in return. Go back to the entrance, then go up, and
- you will see a boulder, shoot it and get the rubble and then go back
- and give him the rubble. Get the grave dirt and give it to the
- Hermit, thus completing level 3C. For the final level, 4C you will
- need to go through the sorceress's transportation level. If you go
- the right way, you will come upon a room where the is a crate and
- some gold coins, and the necessary key. Go to the crate and it will
- say you see 4 magic potions and you can only get one. The first
- potion will make you temporarily unbeatable. The second will kill you.
- The third will make a very small diamind appear in your hand. And the
- forth will give you a green slip of paper worth 25,000 cubits. Get
- the 3rd potion and exit to the Hermits Lair. This time the suit
- is diamonds and he has alittle splinter of the Kings Diamond.
- Tell him you have the diamond and he will say you win, and allow you
- to pass, and he will also give you cubits for solving all of his
- ryddles. Now go up and you will fight 3 yellow cubes and then you
- will see Kevelshaw, the great Unicorn. Do as you like then.
-
- Ghost Town
- You must find 9 outlaws bones to unscramble a 9 letter word that will
- help you later in the game.
-
- The bones in Ghost Town are everywhere, look in the jail cells and
- places like that, and also be sure to check out the Lost Maverick
- mine. If you are doing O.K. a ghost will appear every "C" level, as
- in Castle Greymoon. The first ghost is "Molly" and she asks you to
- bury her bones. So go get her bones and bury them and you will see
- one of the outlaws bones. Do this with each ghost, finding outlaws
- until you met a Ghost named "Tom Vern" or "The good outlaw" when
- you see him, tell him you will bury him, and he will let you into
- his secret hideout. You will see his bones and a huge tar pit
- swirling around. The nine letter word unscrambled is TERRORIZE.
- After typing it in, a bridge will appear over the pit and you
- will be able to cross. You will see the artifact, a old watch
- and then you can get out of there. Some tips I have learned are
- that if you are playing 2 player and the other guy insists on
- not sharing the treasure, tell him to go in one of the jail cells
- and when he walks in, shut the door on him, and there is nothing
- he can do about it. Another thing, after rescuing the 3rd ghost,
- you will see a book. It will have the combination to the lock, and
- it's 95-29-06.
-
-
-
- Well I hope this has helped, If you have figured out any of the
- other lands, I wish you would leave me some mail on Compuserve
- to Wade-74226,2114 or I can be reached at either Infinity Base
- One or Speakezy BBS.
- From the Who's Who at telling you,
- ? Doctor Who ?
-
-